Spirit Walker: Kanna Guide

Kanna

Kanna is originated from JMS’ Sengoku update. She is magician who can channel mana through her unique weapon – fan to summon supernatural creatures and devastate enemies with powerful attack. She has trusty companion (white fox) named Haku to accompany her in battle. 

General Information

  • Primary Weapon: Fan
  • Secondary Weapon: N/A
  • Class: Magician
  • Primary Stat: INT
  • Linked Skill: Increase damage by 5% per skill level. Master Level 2 is at Character Level 100.
  • Character Card: 1/2/3/4% boss damage

Please note that Kanna is the first job in GMS having Level 2 Linked Skill. Eventually other job’s linked skill will be increased to Level 2 as well.

Unique Beginner Skills

Beginner Skills

Elemental Blessing

Master Level: 1 Type: Passive

Permanently increases Insight Level to 30, +15% HP, -15% Damage Receive. +1 Magic Attack for every 700 HP. Converts MP-Potions to replenish HP.

    Mana Font

    Master Level: 1 Type: Passive

    Permanently increases weapon mastery by 40%. Recover 50 Spiritual Power every 4 seconds.

      Elementalism

      Master Level: 2 Type: Passive

      [Link Skill] Permanently increases damage by 5% per level. Max level is 2 at Character Level 100.

        Nine-Tailed Fury

        Master Level: 1 Type: Active

        Attack 15 enemies with 500% Damage by consuming 50 Spiritual Power. When used, temporarily increases Kanna’s damage by 15% for 120 sec. Cooldown in 600 sec.

          Haku

          Master Level: 1 Type: Passive

          Haku will stand by Kanna’s side, aiding her in battle.

            There is no SP needed for beginner skills.

            1st Job Advancement

            1st Job Skills

            Clay Yaksha

            Master Level: 20 Type: Active

            Conjures an earth spirit to draw in enemies.

            • Level 20: Mana Cost: 15, Damage: 90%, Max Enemies Hit: 6, Number of Attacks: 4
            Shikigami Haunting

            Master Level: 20 Type: Active

            Calls forth a terrifying ghost to attack enemies in front of you. Does not consume Mana.

            • Level 20: Damage: 100%, Max Enemies Hit: 3, Number of Attacks: 2
            Ether Pulse

            Master Level: 15 Type: Active

            Tap the skill key along with an arrow key to teleport in that direction. Any enemies between your start and end path will be damaged with a chance to stun. Teleport to a random spot by tapping the skill key without any direction keys.

            • Level 15: Normal Teleport: Mana Cost: 5, Move Horizontal: 400, Move Vertical: 975, Max Enemies Hit: 15, Damage: 95%. 90% chance to Stun for 4 sec.
              Command:[ Key + Directional Key#]
              Random Teleport: Mana Cost #5
              [Command? Key#]
            Center Ki

            Master Level: 10 Type: Passive

            Controls the flow of energy within the body to increase physical traits.

            • Level 10: Permanently increases INT by 30, LUK by 30

            Kanna receives 65 SPs during 1st job. Everything can be maxed.

            • Level 10: Add 1 SP to 2 active skills: Clay Yaksha and Shikigami Haunting. Ether Pulse+3
            • max Ether Pulse
            • max Center Ki
            • max Shikigami Haunting
            • max Clay Yaksha

            2nd Job Advancement

            2nd Job Skills

            Burning Shikigami Haunting

            Master Level: 15 Type: Supportive Require: Maxed Shikigami Haunting

            Channels Kagu-tsuchi, the god of fire, to add fire energy to Shikigami Haunting.

            • Level 15: Active Effect: Mana Cost: 30, Duration: 720 sec. Shikigami Haunting has a 40% chance to deal 105% damage for 6 sec during the 3 hits.
              Passive Effect: Shikigami Haunting Damage: +25%
            Rock Yaksha

            Master Level: 19 Type: Active

            Conjures an earth spirit to push enemies closer to you

            • Level 20: Mana Cost: 15, Damage: 120%, Max Enemies Hit: 6, Number of Attacks: 4
            Shikigami Charm

            Master Level: 15 Type: Active

            Zips past the enemies, leaving a paper charm behind. The charm draws enemies near, slowing them down and reducing their accuracy. The charm explodes after 5 seconds or after using Shikigami Haunting.

            • Level 15: Mana Cost: 25, Damage: 155%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 450%
              Cooldown 7 Sec
            Soul Bomb

            Master Level: 5 Type: Passive

            When your target dies, its soul explodes to damage nearby enemies.

            • Level 5: Max Enemies Hit: 4, Damage: 120%
            Nimbus Curse

            Master Level: 20 Type: Active

            Summons a cloud to engulf the enemy. Enemies inside the cloud take damage over time.

            • Level 20: Mana Cost: 60, Damage: 100%, Max Enemies Hit: 15.
              Summon Duration: 40 sec, Cloud Damage: 180% per 1 sec for 5 sec.
              Cooldown 60 sec
            Radiant Peacock

            Master Level: 10 Type: Supportive

            Uses MP to temporarily increase the attack speed of your fan by 2 levels.

            • Level 10: Mana Cost: 10, Attack Speed Increased: 200 sec
            Haku Reborn

            Master Level: 10 Type: Supportive

            Haku takes human form to fight by Kanna's side.

            • Level 10: Mana Cost: 50, Transformation Duration: 500 sec.
            Haku's Gift

            Master Level: 10 Type: Haku Skill

            Recovers Kanna's HP.

            • Level 10: Recovers up to 50% of Max HP
            Breath of the Unseen

            Master Level: 10 Type: Haku Skill

            A secret power only known to the fox spirits. Nullifies enemy knock-back attacks and ignores a portion of enemy defense.

            • Level 10: Duration: 60, Enemy DEF Ignored: 10%, Knock-Back Resist Chance: 30%
            Haku's Blessing

            Master Level: 10 Type: Haku Skill

            Haku invokes the ancient blessing of the foxes, increasing Magic Attack and Defense.

            • Level 10: Duration: 40 sec, Magic Defense: 100, Weapon Defense: 100, Magic Attack: 10% min of Fan Attack Power
            Foxfire

            Master Level: 10 Type: Haku Skill

            Haku summons several foxfires. Each foxfire can be used to nullify an enemy spell or reflect damage back.

            • Level 10: Foxfires Summoned: 2, Duration: sec, Magic Nullification Chance: 10%, Damage Reflected: 500%. 1 fire used per attack.

            Kanna receives 94 SPs during 2nd job Post-Tempest. You have to choose one of active skills not to max. Rock Yaksha is good pulling skill but it is quickly replaced in 3rd job. TBD in third job eliminates the needs of having pulling skills at all.

            • Level 30:  Add 1 SP to each of your active skills. Burning Shikigami Haunting +1, Rock Yaksha+1, Shikigami Charm+1, Nimbus Curse+1
            • Level 31: Radiant Peacock +3 – This is your speed booster.
            • max Soul Bomb. It only take 5 SPs to max and it is very useful in training.
            • max Haku Reborn so Haku can assist you in the battle.
            • max Shikigami Charm your rushing skill.
            • max Nimbus Curse
            • max Burning Shikigami Haunting
            • max Radiant Peacock
            • add remaining SPs to Rock Yaksha(19)

            Please note that there is no SPs needed for Haku’s skills. They are synchronized with Enhou Haku skill level.

            Summary: Everything is maxed except Rock Yaksha(19).

            3rd Job Advancement

            3rd Job Skills

            Frozen Shikigami Haunting

            Master Level: 15 Type: Supportive Require: Maxed Burning Shikigami Haunti

            Channels Take-minakata, god of water, to imbue freezing energy into Shikigami Haunting.

            • Level 15: Active Effect: Mana Cost: 30, Duration: 720 sec, Shikigami Haunting Freeze Chance: 40%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 310% damage.
              Passive Effect: Shikigami Hauntind Damage: 80% (Total Damage:
            Demon's Fury

            Master Level: 15 Type: Active

            Allow the spirits of the land to fill you, unleashing their fury on nearby enemies. While possessed, only basic attacks can be used. Spirit's Attack: Attack Key

            • Level 15: Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 270% Cooldown: 20 sec
            Tengu Strike

            Master Level: 20 Type: Active

            Summons Tengu to attack enemies on either side of you.

            • Level 20: Mana Cost: 20, Damage: 200%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack
            Spirit Corral

            Master Level: 20 Type: Active

            Borrows the power of the fox spirit to gather enemies in one spot.

            • Level 20: Mana Cost: 20, Max Enemies Hit: 10, Damage: 320%, Number of Attacks: 3
            Soul Shear

            Master Level: 15 Type: Active

            Shear a piece of your target's soul off with each attack. Use the skill to detonate any fallen soul fragments. Can be stacked up to 10 times on normal monsters and 15 times on boss monsters.

            • Level 15: Active Effect: Mana Cost: 30, Explosive Damage: 185% per soul fragment, Max Enemies Hit: 15, able to explode 15 fragments
              Passive Effect: 40% chance to drop soul fragments
            Lifeblood Ritual

            Master Level: 5 Type: Passive

            After slaying an enemy with your magic, you recover some HP.

            • Level 5: Restored Health: 5% of Max HP after killing an enemy
            Spirit Path

            Master Level: 10 Type: Passive

            Permanently increases Magic Attack and Critical Rate.

            • Level 10: Magic Attack: +30, Critical Rate: +25%
            Kishin Shoukan

            Master Level: 20 Type: Supportive

            Summons the demons Hana and Yuki, who attack any enemies trapped between them. The demons strengthen the dark energy on the map and decreases monster respawn time.

            • Level 20: Mana Cost: 20, Summon Duration: 150 sec. Damage: 150%, Max Enemies Hit: 15
            Blossom Barrier

            Master Level: 10 Type: Supportive

            Summons a powerful cherry blossom barrier to protect you and your party members.

            • Level 10: Mana Cost: 50, Duration: 150 sec, Damage Reduction: 30%, Status/Elemental Resistance: +30%.Cooldown: 180 sec

            Kanna receives 124 SPs during 3rd job Post-Tempest. You are short of 6 SPs to max everything. You can choose one of active skills to leave behind: Spirit Corral or Demon’s Fury. It is really your choice. This build assume that we are leaving  Spirit Corral behind.

            • Level 60: Frozen Shikigami Haunting +1, Tengu Strike +1,Spirit Corral  +1, Kishin Shoukan +1
            • max Lifeblood Ritual first as it only takes 5 SPs.
            • max Spirit Path that increase your attack.
            • max Tengu Strike your main attack skill during 3rd job.
            • max Kishin Shoukan
            • max Demon’s Fury
            • max Frozen Shikigami Haunting
            • add SPs to Spirit Corral  until 14.
            • max Soul Shear
            • max Blossom Barrier

            Summary: Everything is maxed except Spirit Corral (14). If you choose not to max Demon’s Fury instead, just swap it with Spirit Corral.

            4th Job Advancement

            4th Job Skills

            Mighty Shikigami Haunting

            Master Level: 15 Type: Supportive Require: Maxed Frozen Shikigami Hauntin

            Channels the power of Take-mikazuchi, god of lightning, into Shikigami Haunting, adding extra damage and knock-back.

            • Level 15: Active Effect: Mana Cost: 30, Duration: 720, Shikigami Haunting Damage: +150%, adds knock-back to Shikigami Haunting.
              Passive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)
            Orochi

            Master Level: 30 (MB) Type: Active

            Summons the mighty Orochi to attack up to 15 enemies.

            • Level 30: Mana Cost: 50, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 5 Cooldown: 30 sec
            Binding Tempest

            Master Level: 20 (MB) Type: Active

            Temporarily turns enemies to stone, freezing them in place.

            • Level 20: Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 172%, Immobilize Chance: 100%, Immobilize Duration: 20 sec \nCooldown: 120 sec
            Monkey Spirits

            Master Level: 30 (MB) Type: Active

            When you attack, a monkey might fall from the sky and hurl a massive jug of spirits at the enemy. The summoned monkey grants you extra EXP.

            • Level 30: Monkey Summon Chance: 60% when attacking, Max Enemies Hit: 6, Damage: 150, Number of Attacks: 3. Extra EXP Chance: 100%, EXP: +30%, has chance to drop unidentified item
            Falling Sakura

            Master Level: 20 (MB) Type: Active

            Summons a sakura tree that damages nearby enemies while healing party members.

            • Level 20: Mana Cost: 60, Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 5, Party Members' HP: 100% of HP. Cooldown: 20 sec
            Bellflower Barrier

            Master Level: 20 (MB) Type: Supportive

            Summons a magical barrier to strengthen you and party members against boss monsters.

            • Level 20: Mana Cost: 50, Damage vs. Boss: +25%, Duration: 180 sec. Cooldown: 180 sec
            Kasen

            Master Level: 30 (MB) Type: Passive

            Increases the Mastery and Magic Attack of fans.

            • Level 30: Fan Mastery: 65%, Damage: +30%
            Vanquisher's Charm

            Master Level: 30 (MB) Type: Active

            Blasts the enemy with evil-destroying charms. Hold down the skill key for a rapid-fire attack.

            • Level 30: Mana Cost: 3, Damage: 235% per shot, Number of Attacks: 3
            (Dawn's Warrior) Maple Warrior

            Master Level: 30 Type: Supportive

            Increases the stats of all party members.

            • Level 30: Mana Cost: 10, All Stats: +15%, Duration: 900 sec
            (Blossoming Dawn) Hero's Will

            Master Level: 5 Type: Active

            Cures all Abnormal Status. The cooldown decreases as the skill level increases.

            • Level 5: Mana Cost: 5, Cooldown: 360 sec
            Haku Perfected

            Master Level: 20 (MB) Type: Passive Require: Maxed Haku Reborn

            Improves Haku's human-form skills.

            • Level 20: Mana Cost: 50, Transformation Duration: 500 sec.
            Haku's Gift

            Master Level: 20 Type: Haku Skill

            Recovers Kanna's HP.

            • Level 20: Recovers up to 100% of Max HP
            Breath of the Unseen

            Master Level: 20 Type: Haku Skill

            A secret power only known to the fox spirits. Nullifies enemy knock-back attacks and ignores a portion of enemy defense.

            • Level 20: Duration: 60, Enemy DEF Ignored: 40%, Knock-Back Resist Chance: 80%
            Haku's Blessing

            Master Level: 20 Type: Haku Skill

            Haku invokes the ancient blessing of the foxes, increasing Magic Attack and Defense.

            • Level 20: Duration: 40 sec, Magic Defense: +400, Weapon Defense: +400, Magic Attack: +50%
            Foxfire

            Master Level: 20 Type: Haku Skill

            Haku summons several foxfires. Each foxfire can be used to nullify an enemy spell or reflect damage back.

            • Level 20: Foxfires Summoned: 3, Duration: sec, Magic Nullification Chance: 50%, Damage Reflected: 1600%. One flame used per attack.

            Post-Tempest update, everything can be maxed with extra SPs. The build sequence is really depending on the availability of mastery books. The following is recommended skill build:

            • Level 100: Orochi +1, Binding Tempest +1, Mighty Shikigami Haunting +1, Falling Sakura +1
            • max Kasen for additional damage and added mastery. Choose the mastery book for this skill during event.
            • max Mighty Shikigami Haunting
            • max Haku Perfected so Haku can give you better buffs.
            • max Monkey Spirits your main training skill now.
            • max Bellflower Barrier for additional boss damage for you and your party member.
            • max Binding Tempest
            • max Falling Sakura
            • max (Dawn’s Warrior) Maple Warrior
            • max Orochi
            • max (Blossoming Dawn) Hero’s Will
            • max Vanquisher’s Charm
            • max Bellflower Barrier

            Hyper Skills

            Kanna has no hyper skills yet.

            The guide is upadted with GMS Skill names. Please let me know if there is any mistake.

            7 comments on “Spirit Walker: Kanna Guide

            1. Binding Tempest needs a Mastery Book
              Falling Sakura needs a Mastery Book
              Bellflower Barrier needs a Mastery Book
              Haku Perfected needs a Mastery Book
              Maple Warrior does not need a Mastery Book

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